^a${value} Second(s) Recharge | 3 |
${value} Energy Cost | 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 |
Launches ${value} Projectile(s) | 1 |
${value} Target Maximum | 3 3 4 4 4 5 5 5 6 6 6 7 7 7 8 8 8 9 9 9 |
${value} Taunt | min: [5.0, 6.0, 7.0, 8.0, 9.0, 10.0, 11.0, 12.0, 13.0, 14.0, 15.0, 16.0, 17.0, 18.0, 19.0, 20.0] |
${value}° Arc of Attack | 195 200 205 210 215 220 225 230 235 240 245 250 255 260 265 270 275 280 285 290 |
+${value}% Physical Damage | 15 20 25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 105 110 |
MaxLevel | 16 |
UltimateLevel | 20 |